Adventurer's Guild Hall

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Bartender

The Adventurer's Guild Hall is a custom map that can be accessed by speaking to the Bartender in the Adventurer's Guild Bar (ag_bar) after completing a short entrance quest.

Entrance Quest

The entrance quest can be started by speaking to the Bartender in the Adventurer's Guild Bar (ag_bar) after completing at least 5 Contracts. You may refer to the Adventurer's Guild Hall Access Guide for more information.

Required Items

  • 12353.png 1 Small Bottle
  • 7203.png 2 Strong Branch
  • 1059.png 7 Fabric
  • 970.png 3 Alcohol
  • 605.png 1 Anodyne

After completing the quest, the player will become a member of the Adventurer's Guild and gain access to the Guild Hall via the Bartender. Players can also warp to the Adventurer's Guild Hall (ag_hall01) after the entrance quest has been completed.

Completion of this quest is account-bound, so it only needs to be completed on one character per account.

Content

Headgear Enchantments

The Adventurer's Guild Hall is home to Maia the Enchantress, an NPC that allows players to add enchantments to their headgears.

Poring King's Castle

The Poring King's Castle instance can be entered by speaking to Deacon in the main lobby (ag_hall01 175 246).

Epic Gears

Multiple epic gear quests can be started inside the Adventurer's Guild Hall.

Orichalcum Band

The Orichalcum Band quest can be started in the research room of the Guild Hall. This accessory provides protection against reflected magic.

PvM Weapons

The Bloody Weapons can be crafted by speaking to Dhorfel in the armory (ag_hall01 32 181). These weapons are designed specifically for MVP hunting and cannot be used in PvP-enabled maps.

Sex Change

Players can change their character's gender by speaking to Astolfo in the research room (ag_hall01 348 188).